This post was published 6 years ago so it may be outdated.
There are days when you know you are working on something amazing. You would love to share it with the world, but cannot. I felt that every single day at the office for months, knowing that someday – eventually – I would be able to share this project. Finally – today – Geoblink’s Design System has been open sourced (GitHub repository).
This post was published 10 years ago so it may be outdated.
Recently I’ve released two iOS games (with Javier Rodríguez Vidal‘s and Víctor Grau Moreso‘s help). Both games use Cocos2d-x engine and a custom open source framework built on top of it named MawKit which I want to introduce in this post.